Freak Fortress 2

Freak Fortress 2
Freak Fortress 2 is a community made mod for Team Fortress 2. This is a more vast and modified version of VS Saxton Hale Mode. Freak Fortress 2 has, "TF2 Freaks" or they can be known as "TF2 Monsters". Each TF2 Freak has different abilities, characteristics, damage, and sometimes backstories. TF2 Freaks can be made by anyone in the community, and depending on the server they will sometimes have their own custom freaks.

How Freaks work
Freaks (or bosses), can also have forms of movement that the mercenaries cannot have, such as super-jump. They can also build "Rage" when damaged by the classes. Once the rage meter is filled all the way up, they unleash a powerful attack that varies depending on the boss (freak).

Bosses
Below are going to be the most common bosses in Freak Fortress 2. n = the amount of players!

Demopan

 * Health formula: [(460+n)×n]1.075
 * Super Jump & Weighdown
 * Rage: The Demopan's rage fills every opponent's screen temporarily with fake trade requests, blocking their screen.
 * Scare radius — 15 meters.
 * 1900 damage to activate.
 * Charge: The Demopan charges. This is the same as the ability of the Chargin Targe. This is used by reloading as the RMB is already bound to the rage taunt. This ability drains rage and is only possible if the Demopan has between 10% and 90% rage.
 * Unlike other bosses, the Demopan has the move speed of a regular Demoman (93%).
 * An enemy killed by the Demopan turns into a Stout Shako.

Seeman and Seeldier

 * Seeman and Seeldier appear together, played by different players. They are individually weaker than the other bosses, but they make up for this by working together.
 * Health formula: [(460+n)×n]1.075/2.8 : Seeman and Seeldier each have a little more than a third of the health of another boss.
 * Super Jump & Weighdown
 * Rage (Seeman): Seeman stuns nearby players and then kills them in a large series of explosions. The boss cannot move, and, visually, the Seeman's limbs spin rapidly out of control for the duration of the rage.
 * Scare/Blast radius — 13 meters.
 * 1900 damage to activate.
 * Rage (Seeldier): All players who have been previously killed are resurrected as clones of the Seeman, but with much less health and no special abilities. If Seeldier dies, all these minions die.
 * Scare radius — 15 meters

Ninja Spy

 * Health formula: [(460+n)×n]1.075/3 : Ninja Spy has a third of the health of other bosses, but makes up for it with his 3 lives.
 * Super Jump & Weighdown
 * Rage: Ninja Spy's rage only scares players, but has a longer range than most other bosses. It also builds slower; a full charge takes 2500 damage instead of 1900.
 * Scare radius — 18 meters.
 * 2500 damage to activate.
 * 3 lives: The Spy has three lives. When he would be killed on his first and second, he is restored to full health and time slows down for 10 seconds. During this time, he can teleport to players.

Painis Cupcake

 * Painis Cupcake is a cannibalistic Soldier. With increased strength and large amounts of stamina along with the ability to ÜberCharge, Painis Cupcake is one of the oldest and strongest freaks.
 * Health formula: [(460+n)×n]1.075
 * Brave Jump & Weighdown
 * Rage: Uber + Stun - taunt with full rage meter
 * Scare radius — 10 meters.
 * 1900 damage to activate.
 * Enemies killed by Painis Cupcake are turned into gibs.

Gabe Newell

 * This is based upon the well-known CEO of Valve Corporation, Gabe Newell, who is well known throughout the Steam community as Gaben. The boss in-game will either be a Pyro using a custom-rigged skin or a Heavy that is wearing several cosmetics and a grey shirt. The music used during this boss is a playlist of music remixes using "Gaben" in the song.
 * Health formula: [(460+n)×n]1.04
 * Super Jump & Weighdown
 * Rage: Valve Time (Slowdown): Gabe Newell slows down time while melee attacks launches him to a nearby player. This is a reference to the extreme delay of many Valve products/games.