Team Fortress 2

Team Fortress 2 is a class, and team-based first-person shooter. It is the game that this wiki, and several others, seek to explain. There are nine classes (mercenaries), divided into the categories Offense, Defense, and Support, with three classes per category. Team Fortress 2 is also the main game that is summarized in this wiki. Team Fortress Classic was made before Team Fortress 2.

Classes

 * Scout
 * Soldier
 * Pyro
 * Demoman
 * Heavy
 * Engineer
 * Medic
 * Sniper
 * Spy

Gamemodes
There are only 14 OFFICIAL  Gamemodes for Team Fortress 2 developed by the Team Fortress 2 Team. 11 were made after previous updates, (Payload, Arena, King of the Hill, Robot Destruction, Medieval Mode, Mann vs Machine, Special Delivery, Player Destruction, Payload Race, Mannpower, and PASS Time).

Control Points
Control Points, being divided into the subcategories of Domination (only on the map Standin), Attack/Defense, 5CP, and 3CP, is the most diverse official gamemode with the largest number of official maps and a large number of unofficial maps. The goal of 5CP and 3CP is to capture all the control points in a linear order. The goal of Attack/Defense is for RED to hold the control points in linear order, while BLU attacks them. Once BLU captures a point, it is locked. The goal of RED is to hold at least one point until the end of the game, and the goal for BLU is to capture all points. In Domination, the goal is to control all 3 points at once. Whichever team succeeds first wins.

Capture the Flag
The goal of Capture the Flag (CTF) is to capture the enemy's Intelligence 3 times, preferrably without yours being captured.

Territorial Control
Being developed...